I hope they find a way to add more variety to the gameplay interactions. Not just having a variety of builds that work though that’s important too. but it feels like no matter what your build is you then have the same approach to all encounters. There’s lots of different mob types and random modifiers on them but either it breaks your build and you can’t clear them…or you clear them the same way you clear everything else.
I dont have any specific llms to recommend but if you do want to go that route you could always run it remotely through something like Google collab.
But I don’t know if I would trust the results of an llm doing this as any mistake would make your entire resume untrustworthy