Starfield steam page for the DLC currently shows eight user review score of 41%, making this one of the worst Bethesda DLC’s released of all time. This is so horribly, shockingly bad for Bethesda, because it shows as a gaming company, they are no longer capable of delivering a really good gaming experience as they had in the past. Some of the reviews sum up quite nicely what is wrong with this DLC…

Less content than any skyrim DLC. Less than The Fallout 4 story DLCs. Doesn’t change of the complaints people had with the base game, writing is still at a 4th grade level.

Quick: If you are looking to buy my answer is no, you aren’t missing much content. I was really hoping to enjoy this DLC. Took about 4 hours for the main story and maybe 2 more hours to 100% the achievements.

These two reviews I think really summed up what Starfield has become, $70 for an AAAA title that has extremely little buy-in from the community, horrifically low amount of replayability and can be breezed through easily. It’s mind-boggling to see this

  • zecg@lemmy.world
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    2 days ago

    I am really enjoying this downfall of Bethesda, Blizzard, Ubisoft and EA, more than I enjoyed anything they published in half a decade. I wish death also to Gearbox. It’s coming and after Randy bought and promptly ruined RoR2, my schadenfreude is tingling.

  • Katana314@lemmy.world
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    3 days ago

    Remember, folks: Microsoft kept these people, and fired the ones who made Hi-Fi Rush.

    That, alone, was my signal the entire console was going to slowly burn down.

    • Buttflapper@lemmy.worldOP
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      3 days ago

      Microsoft is a fucking ghoulish, evil company. The only reason they bought Bethesda was to own their IP. They have Elder scrolls, Fallout, and Doom Because of ID games. That alone is going to bring them so much money, if they ever want to sell any of those franchises in the future, they can sell them for a fortune. That’s probably the reason why they acquired Bethesda to begin with. Laying off Hi-Fi Rush after they delivered an excellent product was just pure evil.

  • yamanii@lemmy.world
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    2 days ago

    They aimed at Far Harbor and arrived at The Pit, this was their chance, there’s not even random content since it’s all in the same planet, they just forgot they were doing a RPG and gave no meaningful choices, there are plenty of bad endings that just make you load a save lol.

    • Buttflapper@lemmy.worldOP
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      3 days ago

      Still better than Horse Armor. So no, not Bethesda’s worst DLC.

      The difference is that Oblivion wasn’t bad at all. It was terrific. Starfield was trash from the beginning, then delivers a trash DLC. That’s much worse. No improvement.

  • BombOmOm@lemmy.world
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    3 days ago

    And it was something people were hoping would save the game. But, it’s unfortunately more confirmation that Bethesda can no longer produce quality games.

    • dual_sport_dork 🐧🗡️@lemmy.world
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      3 days ago

      Bethesda was obviously already toast to anyone paying attention when Fallout '76 came out. They certainly haven’t improved since.

      …And I can’t believe that these are the motherfuckers who own the rights to Doom now.

      • samus12345@lemmy.world
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        2 days ago

        Thankfully, they’re not the ones who develop Doom. They can publish it all they want as long as they stay the hell away from the actual games.

  • gcheliotis@lemmy.world
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    2 days ago

    Sometimes I wonder whether Starfield truly deserves all the bad publicity or whether people are also still upset because it became an Xbox exclusive and that is clouding their judgement. I know it does affect me for one. I got a ps5 for gaming and I’m automatically much less interested in anything that isn’t on the platform. And I was of course very disappointed when Microsoft outright bought all these huge IPs and made them exclusive to Xbox.

    • Maggoty@lemmy.world
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      2 days ago

      The UI and perk system is actively hostile to playing the game. It was one thing when you could always try to pick the lock in Skyrim and the more locks you picked the better you got. Now you must take the perk and it’s a requirement to pick locks before the next perk.

      You cannot even craft or use core gameplay mechanics without perks. Booster pack? Perks. Targeting sub systems? Perk. (Which is hilarious because it’s in the tutorial mission and they just hard coded the event ship not to blow up. So until you visit the Internet you don’t actually know how to board other ships)

      Out post building is ridiculously complex, resources take up a bajillion spaces in your inventories, there’s no guidance on production chains, and basic resources aren’t even on the same planet. So you’re back to just buying resources to get it off the ground and why are we even building an outpost again?

      To be fair, the story, the fly here, shoot this, listen to story parts of the game are fine. But literally everything else around it is made as obtuse as possible because yes I want to go through a loading screen every time I need to access my main stash.

      As some one said when it released. It’s Fallout 4 in space. But if all the ancillary stuff was made 100 percent more inconvenient.