Both were live service; one at Bend, one at Bluepoint. Bluepoint was helping work on God of War: Ragnarok until 2022, at which point they were developing this now-cancelled God of War live service game.

  • Riley@lemmy.ml
    link
    fedilink
    English
    arrow-up
    37
    arrow-down
    2
    ·
    1 day ago

    Finally the live service bubble is popping.
    I hope the developers working on these projects get put on to something else, instead of shown the door as is so often the case.

    • dinckel@lemmy.world
      link
      fedilink
      English
      arrow-up
      11
      ·
      22 hours ago

      Sony specifically had to learn many harsh lessons recently.

      The Bungie acquisition brought them nothing but issues. Concord being shutdown immediately after launch was a huge was of money too. Other titles under the Sony umbrella are either struggling, or gaining poor reputation due to their completely numbskull decision to enforce PSN account usage, even for single player offline games.

      They need to get their head out of the clouds

  • kromem@lemmy.world
    link
    fedilink
    English
    arrow-up
    5
    ·
    21 hours ago

    Live service doesn’t need to be shit.

    There could have been games where there was just a brilliant idea for a game that keeps having engaging content on an ongoing basis with passionate devs.

    But live service so an exec could check a box for their quarterly shareholder call was always going to be DOA.