ampersandrew@lemmy.world to Games@lemmy.worldEnglish · 4 days agoVideo Games Can’t Afford to Look This Goodwww.nytimes.comexternal-linkmessage-square43fedilinkarrow-up1125arrow-down112
arrow-up1113arrow-down1external-linkVideo Games Can’t Afford to Look This Goodwww.nytimes.comampersandrew@lemmy.world to Games@lemmy.worldEnglish · 4 days agomessage-square43fedilink
minus-squareteslasaur@lemmy.worldlinkfedilinkEnglisharrow-up3arrow-down1·3 days agoStory goes somewhere below Replay value, and controls go to number one. Gameplay and controls are pretty much interchangable unless you want a cinema simulator. Add sound design as number two above music as number three and then the list is done.
Story goes somewhere below Replay value, and controls go to number one. Gameplay and controls are pretty much interchangable unless you want a cinema simulator.
Add sound design as number two above music as number three and then the list is done.