It’s beyond insane to me that a $70 “AAAA” game (kidding, it’s AAA) dips down to the absurd price of $5. I’ve never seen anything like it. Wish the entire Sims 4 “collection” if you can call it that was $5 total, would be incredible, or Starfield.

  • irotsoma@lemmy.world
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    13 days ago

    Instead of lowering their prices over time and so sales are less significant of a percentage, they keep the original price indefinitely and just have lots of sales. This makes the percentage off much higher than if they had depreciated the regular price as it should. Pretty common these days.

    • SkunkWorkz@lemmy.world
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      13 days ago

      This also pleases the Steam Store algorithm god. A big spike will bump the game up in the charts, then the algo will serve it to more people in the store and more people will buy it. The more sales momentum a game has the more the algo will show it in the recommended sections.

    • DuckWrangler9000@lemmy.worldOP
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      14 days ago

      I was really tempted by the sale for BFV and BF2042 and a friend told me not to saying it’s EA owned and that’s bad 🥲

      • popcap200@lemmy.ml
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        14 days ago

        Who gives a shit. If it’s fun and you like it, buy it and play it. Every game studio/publisher is greedy.

  • _sideffect@lemmy.world
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    13 days ago

    These are old games

    The price regularly seen is just there to make them seem that they have more value than they actually do

  • RedditWanderer@lemmy.world
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    14 days ago

    Because it’s not just about money, that’s why you hear about the number of copies sold more than gross revenue, it represents number of interested people that can buy another product at X dollars. Every now and then exec put up big sales, pump the numbers up before the big reports.

    That’s also why Nintendo games neeever go on sale.

  • LovingHippieCat@lemmy.world
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    14 days ago

    Because they’re desperate to recoup some of their money for development and the game hasn’t sold very well. Case in point: Suicide Squad is 3.49 or 4.99 for the deluxe edition. The game sold like trash so they desperately want to make some more money and hope people will go like “well it’s only 5 bucks. I may as well.”

  • Soleos@lemmy.world
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    12 days ago

    There are people willing to pay $80 for your game, $60, $40, $20, $10, and $5. You might be able get someone willing to pay $10 to pay $15 with good marketing, but you will never get them to pay $60. So when you’ve gone through most people willing to pay $60 and $40, you might as well go through the rest of the market. It doesn’t cost you that much more than you’re already spending on servers, so why not make that extra money.

  • Green Wizard@lemmy.ml
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    14 days ago

    Because most people won’t/can’t pay these stupid prices just for an average/poor experience.

  • Midnight Wolf@lemmy.world
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    13 days ago

    Exhibit A:

    nfs games up to and including MW 2012

    These are solid, enjoyable entries in the series. Peaked with Underground 2 and MW 2005, but the takeover/acquisition of Criterion pumped new life into HP 2010 and MW 2012.

    Exhibit B:

    nfs games released after MW 2012

    These are dogshit. Heavy dlc, meh progression, horrible to play on a keyboard, stupid upgrade systems (cards? cards? are you retarded, EA?), always-online, shitty online servers, horrendous physics, so arcadey that they make actual arcade racing games look desirable.

    You’ll note that this game is in the second group.

    I got it as a gift a couple weeks ago, they paid $10 for it, which I was holding out for >$5 to buy myself; it’s actually better than the last iteration, but not by much. That game - heat - I thrashed on at launch and 6mo later, and when the premium or whatever edition dropped to like $1.25, I finally bought it (10h demo before) and honestly, I want my $1.25 back. Here, $5 for unbound is about right, near the upper limit.

    If they hadn’t killed Criterion (the reboot is in name only, the talent jumped ship with the forced merge), nfs might be awesome still. They have to do a metric fuck-load to save this series. I have almost every game, I’m a massive fan of the series… But for the past decade, it’s fucking dogshit.

  • CheeseNoodle@lemmy.world
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    13 days ago

    Unbound was basically dead on arrival, its practically just heat with re-shade and barely any actual new content.

  • lorty@lemmy.ml
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    14 days ago

    Poorly received games with tons of other venues of monetization outside the box price.