As we can see, there is a small performance hit with NVIDIA App. However, it’s nowhere close to what has been reported. On our PC system, it’s around 4-6%. And that’s mostly in CPU-bound areas. For instance, in Indiana Jones which is a GPU-bound game with Path Tracing, there isn’t any performance hit at all.
Ridiculous that this was even a discussion.
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With how built up the apps are these days, and how much data they collect and upload back to corp HQ, it’s good to check and confirm the performance impact.
Tom’s hardware says it’s a 15% dip from their testing. Anything above 1% is ridiculous. Glad I’m AMD
The game filters (postprocessing) didn’t work for me so I reinstalled GeforceNow. It works there without even logging in.
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