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Managerial bloat seems to be an issue at a lot of large companies. Only so many people are actually needed to do the thing.
Conversely, lack of proper management is also an issue on a lot of videogames projects. Probably has never happened at Ubisoft but I’ve seen it firsthand in small studios
I thought they said it was cancelled?
Clear and strict management would get this game out the door. Instead, it was Michel’s pet project and the company protected him from their and his worst impulses, AND sexual harassment claims.
Beyond Good and Evil was a masterpiece, and a sequel will never be.